1/22/2023 0 Comments Ftl no rebel fleetThe initial development by the two-man Subset Games was self-funded, and guided towards developing entries for various indie game competitions. The concept for FTL was based on tabletop board games and other non-strategic space combat video games that required the player to manage an array of ship's functions. Combat takes place in pausable real time, and if the ship is destroyed or the crew lost, the game ends in permadeath, requiring the player to restart. The player must guide the spacecraft over a number of sectors, each with planetary systems and events procedurally generated in a roguelike fashion, while facing against rebel and other hostile forces, recruiting new crew, and outfitting and upgrading their ship. In the game, the player controls the crew of a single spacecraft, holding critical information to be delivered to an allied fleet several sectors away, while being pursued by a large rebel fleet. FTL: Faster Than Light is a top down, real time strategy game created by indie developers Subset Games.
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